----------------- Part 8 - Section 1 ----------------- Code Sample 8.1.1 " datablock t2dSceneObjectDatablock(FishDatablock) { Class = "FishClass"; Layer = "16"; WorldLimitMode = "NULL"; WorldLimitMin = "-66.2102 -45"; WorldLimitMax = "66.1003 45"; WorldLimitCallback = "1"; minSpeed = "5"; maxSpeed = "25"; }; "