----------------- Part 1.5 ----------------- Code Sample 1.5.1 " function startGame(%level) { exec("./exec.cs"); exec("./onStartUp.cs"); // Set The GUI. Canvas.setContent(mainScreenGui); Canvas.setCursor(DefaultCursor); moveMap.push(); if( isFile( %level ) || isFile( %level @ ".dso")) sceneWindow2D.loadLevel(%level); } " Code Sample 1.5.2 " function onStartUp() { } " Code Sample 1.5.3 " function startGame(%level) { exec("./exec.cs"); exec("./onStartUp.cs"); // Set The GUI. Canvas.setContent(mainScreenGui); Canvas.setCursor(DefaultCursor); moveMap.push(); if( isFile( %level ) || isFile( %level @ ".dso")) sceneWindow2D.loadLevel(%level); onStartUp(); } " Code Sample 1.5.4 " exec(“./checkerboard.cs”); exec(“./mouse.cs”); " Code Sample 1.5.5 " exec("./server/initServer.cs"); exec("./server/serverCheckers.cs"); exec("./server/serverCommands.cs"); exec("./client/initClient.cs"); exec("./client/clientCheckers.cs"); exec("./client/clientCommands.cs"); " ----------------- Part 1.6 ----------------- Code Sample 1.6.1 " $mainScreen = mainScreenGui; $mouseObj = new t2dSceneObject() {sceneGraph = $checkersScene; }; // initialize the values for the checker boards $none = 0; $red = 1; $blue = 2; $redKing = 3; $blueKing = 4; // some helpful values $true = 1; $false = 0; $no = 0; $yes = 1; "